Entertainment Robots Market Eyeing Remarkable Growth due to Demand for Animatronics Industry Growth Emerging Trend Forecast 2023
Market Analysis
The
entertainment robots market will touch USD 3715.29 million at a whopping 23.06%
CAGR between the forecast period 2017- 2023, states the recent Market Research
Future (MRFR) analysis. Entertainment robots have been designed to amuse people
in various ways in various places to give people happy times. Its main purpose
is to keep people of all age groups entertained. Entertainment robots have
microphones to listen as well as interact with cameras and people to adapt
their habits and actions carried out daily. These robots, at times, are also
capable of singing, interacting with people, moving, conversing, and dancing.
Robotic companion pets, educational robots, and robot toys are the different
types of entertainment robots. Owing to its alluring features and perks, these
robots have wide applications in different end use industries, including
retail, education, media, and others.
Various
factors are propelling the global entertainment robots market share. According
to the recent MRFR report, such factors include the development of humanoid
robots, demand for animatronics, increasing geriatric population, developing
artificial intelligence technology, modernization in production techniques,
technological advances, high research and development investments in robotic
technology, and rising adoption of robots for utilitarian use. Additional
factors adding market growth include the use of cameras and microphones to
recognize voices, identify faces, and navigate around obstacles, growing demand
to interact with people on live events, changing consumer lifestyle, growing
disposable income, and rapid urbanization.
On the
contrary, high initial investment, lack of skilled labor, and the current
COVID-19 impact may limit the global entertainment robots market growth over
the forecast period.
For More Information @
https://www.marketresearchfuture.com/reports/entertainment-robots-market-2925
Market
Segmentation
The MRFR
report highlights an inclusive segmental analysis of the global entertainment
robots market based on end user and type.
By product,
the global entertainment robots market is segmented into robotic companion
pets, educational robots, and robot toys.
By end
user, the global entertainment robots market is segmented into retail,
education, media, and others.
Regional
Analysis
By region,
the entertainment robots industry covers the growth opportunity and recent
trends across Europe, North America, the Asia Pacific (APAC), and the Rest of
the World (RoW). Of these, the APAC region will lead the market over the
forecast period. Advances in camera & sensor technology are adding to the
global entertainment robots market growth in the region. India, Taiwan, Japan,
and China have the utmost share in the market. It is predicted to reach USD
1821.78 million by 2023.
In North
America, the entertainment robots market is predicted to have healthy growth
over the forecast period. Increasing adoption of robots in colleges and
schools, implementation of artificial intelligence in developing robots, and
advances in technology are adding to the global entertainment robots market
growth in the region.
In Europe,
the entertainment robots market is predicted to have sound growth over the
forecast period. The presence of developed market coupled with high disposable
income is adding to the global entertainment robots market growth in the
region.
In the Rest
of the World, the entertainment robots market is predicted to have favorable
growth over the forecast period.
Key
contenders profiled in the global entertainment robot market report include Sony Corporation (Japan),
Toshiba Machine Co. Ltd (Japan), Robotics Inc. (U.S.), Robo Builder (South
Korea), Modular Robotics (U.S.), Blu Frog Robotics (France), Aldebaran Robotics
(Japan), WowWee Group Limited. (Hong Kong), Sphero (Hong Kong), Mattel, Inc.
(US), and Hasbro, Inc.(US). Industry players have incorporated different
strategies to stay at the forefront and also cater to the burgeoning needs of
customers, such as acquisitions and mergers, extensive R&D activities,
joint ventures and collaborations, contracts, new product launches, geographic
expansions, and others.
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